Wired Network Topology

  • Physical Topology:

    • How devices are physically connected by media.

  • Logical Topology:

    • How the actual traffic flows in the network


  • Bus Topology

    • Uses a cable running through area that required network connectivity.

    • Each device "taps" into the cable using either a T connector or vampire tap.

    • Devices on cable form a Single Collision Domain. Meaning if they all try to talk each other at the same time then there would be a collision.

  • Ring Topology

    • Uses a cable running in a circular loop

    • Each device connects to the ring, but data travels in a singular direction.

    • FDDI (Fiber networks) used two counter-rotation rings for redundancy.

    • On token ring networks, devices wait for a turn to communicate on ring by passing a token.

  • Start Topology

    • Most popular physical LAN topology.

    • Devices connect to a single point.

    • Most commonly used with Ethernet cabling, but wireless or fiber are also used.

    • If the central device fails, the entire network fails.

  • Hub and Spoke Topology

    • Used for connecting multiple sites

    • Similar to Star, but with WAN links instead of local are network connections.

    • Not redundant, if central office (hub) fails, the whole network can fail.

  • Full Mesh Topology (Mesh)

    • Most redundant topology

    • Every node connects to every other node

    • Optimal routing is always available

    • Very expensive to maintain and operate

    • Number of connections x = n(n-1)/2

  • Partial Mesh Topology (Hybrid)

    • Hybrid of the full-mesh and the hub-and-spoke topologies

    • Provides optimal routes between some sites, while avoiding the expense of connecting every site

    • Must consider network traffic patterns to design it effectively

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